Crews & Gang Guidelines

Crews residing in Eligius Roleplay start from the bottom. Work your way to the top of the ladder through any one of the million different ways to make a name for your crew in the server.

Member Limitations

Crews: Crews in the server are limited to 7 people and must have a minimum of 5 to register. Members must be registered in the Criminal Organisation's Discord and be transparently visible to Eligius staff.

Gangs: Gangs in the server are limited to 15 people. Members must be registered in the Criminal Organisation's Discord and be transparently visible to Eligius staff.

Hangarounds

Crews: Crews are not permitted to have hangarounds that surpass the 7 member limit.

Gangs: Gangs are permitted to have 5 hangarounds that surpass the 15 member limit.

Hostilities

Crews: When engaged in hostile activities, a limit of 7 participants is enforced.

Gangs: When engaged in hostile activities, a limit of 15 participants is enforced.

Hangarounds are excluded from gang affiliated hostilities. No exceptions.

When collaborating with individuals outside of your crew or gang for hostile roleplay, the limit is restricted to 7 participants.

Gangs: During large scale gang vs gang combat, participants must wear identifiable clothing that signifies their gangs affiliation.

Compounds & Safezones

Crews: Crews do not have whitelisted compounds/clubhouses. However they may reside in a particular location/area and call it home.

Gangs: Whitelisted gang compounds/clubhouses are not recognised as safezones, as referred in Community Guidelines in the Community Guidelines. Hostilities are free reign within these locations.

War Declaration

Crews and Gangs are permitted to declare war against whomever. War declarations require the approval of the Organisation Manager.

WAR DECLARATION STATUS: CLOSED

Restricted items

Blueprints and gunpowder, are safeguarded against theft by their own members. Members cannot take a blueprint when departing the crew or gang. While blueprints can be acquired through legitimate purchase, they can also be obtained in a formally declared, government ordered conflict. Blueprints they hold can be sold, stolen, or captured during a government ordered declaration of war.

Crew & Gang Departure

Crews: Upon exiting a crew, there is no waiting period to join another crew, gang or organisation.

Gangs: Upon exiting a gang, there is no waiting period to join another crew, gang or organisation.

Strikes / Sanctions

Crews: Crews are not subject to strikes or sanctions. Crews fall under the jurisdiction of the regular Community Guidelines. If members of crews break the community guidelines, they will be punished individually or accordingly grouped if necessary. If the offence is serious enough, crews will have their status removed from the server and will need to wait 30 days before registering another crew.

Gangs: Strikes referred as sanctions, are disciplinary actions taken against orgs when they are found violating any one of the Crews & Gang Guidelines, Community Guidelinesor Community Principles.

Strike 1) Consider this a cautionary note. Reflect on your organisation's actions and pinpoint the areas that diverge from the outlined expectations.

Strike 2) The gang will be sanctioned. The following sanctions are applied:

  • Mandatory imposition of a Victoria Police Outlaw Order

  • A pause on representing the gang for 7 days, which means no wearing of kuttes, colours & identifiers

  • A prohibition on hostile activities for 7days

Strike 3) The organisation will be dissolved. This signifies the complete removal of the gang from the server.

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